• B.1. Work, Energy, Power

    1. B.1.M. Play Multiplayer 0 wins, 0 losses

    2. B.1.Q. Unit Challenge

    3. B.1.1. Work

      1. B.1.1.O. Overview
      2. B.1.1.1. Solving for the work using the equation W = Fd cosθ
    4. B.1.2. Gravitational Potential Energy

      1. B.1.2.O. Overview
      2. B.1.2.1. Solving for gravitational potential energy using the equation Ug = mgh
    5. B.1.3. Spring Potential Energy

      1. B.1.3.O. Overview
      2. B.1.3.1. Solving for spring potential energy using the equation US = 1/2 kx2
    6. B.1.4. Kinetic Energy

      1. B.1.4.O. Overview
      2. B.1.4.1. Solving for the kinetic energy of an object using the equation KE = 1/2 mv2
    7. B.1.5. The Work-Energy Theorem

      1. B.1.5.O. Overview
      2. B.1.5.1. Solving for the total work done on an object using the formula W = ∆KE
    8. B.1.6. Conservation of Mechanical Energy for Objects that are dropped

      1. B.1.6.O. Overview
      2. B.1.6.3. Determining the velocity of an object that is dropped after a given amount of time
      3. B.1.6.4. Determining the maximum velocity that an object reaches after it is dropped
    9. B.1.7. Conservation of Mechanical Energy for Objects that are Launched from Springs

      1. B.1.7.O. Overview
      2. B.1.7.2. Determining the height and velocity of an object that is launched from a spring
    10. B.1.8. Conservation of Mechanical Energy for Hanging Spring-Block Oscillators

      1. B.1.8.O. Overview
      2. B.1.8.1. Solving conservation of mechanical energy problems involving spring-block oscillators
    11. B.1.9. Conservation of Mechanical Energy for Simple Pendulums

      1. B.1.9.O. Overview
      2. B.1.9.1. Determining the maximum potential energy and height for a pendulum
      3. B.1.9.2. Determining the maximum kinetic energy and velocity for a pendulum
    12. B.1.10. Power

      1. B.1.10.O. Overview
      2. B.1.10.1. Solving problems involving power using the formula P = W/t
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  • B.2. Linear Momentum and Impulse

    1. B.2.M. Play Multiplayer 0 wins, 0 losses

    2. B.2.Q. Unit Challenge

    3. B.2.1. Momentum

      1. B.2.1.O. Overview
      2. B.2.1.1. Determining the momentum of an object using p = mv
      3. B.2.1.2. Determining the total momentum of more than one object
    4. B.2.2. Impulse

      1. B.2.2.O. Overview
      2. B.2.2.1. Determining the impulse on an object using J = F ∆t
      3. B.2.2.2. Determining the impulse on an object from the change in momentum using J = ∆p
    5. B.2.3. Conservation of Linear Momentum

      1. B.2.3.O. Overview
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